TCustomTriSurfaceSeries.HideTriangles

TCustomTriSurfaceSeries.HideTriangles
TCustomTriSurfaceSeries

property HideTriangles: Boolean;

Unit
TeeTriSurface

Description
Default is True.

When HideTriangles is True, the TriSurface series will use an internal algorithm to remove triangles that are hidden from other triangles.
Triangles more at the front of the viewer perspective can hide other triangles.

Note: The hidding algorithm can be a slow process.

When using the OpenGL Canvas, HideTriangles is not used as the OpenGL library already does hidding.