TGLLightSource.SpotExponent

TGLLightSource.SpotExponent
TGLLightSource

property SpotExponent: Integer;

Unit
TeeOpenGL

Description
The SpotExponent property is a single integer or floating-point value that specifies the intensity distribution of the light.
Only values in the range 0 to 128 are accepted.
Th
e higher the SpotExponent value, the more focused light source is, regardless of the spot cutoff angle.
Default value:- 0 resulting in uniform light distribution.